Background of Shikamaru Nara
Shikamaru Nara is one core member of the 10th class in Konoha; he is the deer of the new pig-deer-butterfly combination. His martial arts skills are just average. But he is a genius strategist with an IQ over 200, and he is good at using shadow ninjutsu to control the rhythm of the battlefield. In the game, Shikamaru Nara is positioned as a top-level field control assistant; his core abilities are using group control, Chakra interference, and tactical command, and he is an indispensable "brain character" in high-end PVP difficult copies.
Personality Hobbies:
Intelligent and Lazy: Shikamaru is known as a genius with an IQ of over 200, but has a lazy personality and often talks about “trouble”. In fact, he has a keen sense of tactics, and can formulate strategies to overcome the enemy in an instant.
Hobbies: Loves to lie on the grass and watch the clouds change, and often plays shogi with his father to practice strategic thinking.
Pursuing an ordinary life: the classic line “My dream is to marry an ordinary wife and live an ordinary life” reflects his low profile and pursuit of an ordinary life.
Increased sense of responsibility: Asma's death becomes a turning point, Shikamaru from avoiding responsibility to take the initiative to undertake, especially in the fourth war of ninjutsu to coordinate the overall situation, showing leadership qualities.
Shikamaru Nara Ninja Skill Description:
Shadow Strangulation Jutsu[Prompt]: Causes a small a mount of damage and Immobile to a selected
unit. After using it for 2 times, it will start to Cooldown for 4 rounds.
Shadow Stitching Jutsu: Attacks the opponent's front row and has a chance of causing Knockdown and
Immobile.
Shadow Stitching Jutsu - Shadow Claw: Chases and Attacks a Repulsed unit, causes Knockdown and
Immobile.
Konoha's Counsellor: Increases 20 Chakra points before the first move of each round.
War Tactics: At the beginning of a battle, increases Ninjutsu and Attack of up to 9 units of the Allied
Shinobi Forces in your formation by 30%, lasts for 5 rounds.
Player Summary
Shikamaru Nara has the characteristics of a "field control permanent motion machine," and his skill group has high requirements for operational awareness, which needs to predict the order of enemy action and accurately release the control chain, which is the representative of the master in the role. Top players can truly interpret the design concept of "winning by strategy, not brute force". Whether it is "Shadow Bind," which interrupts the deadly combination of enemy moves, or "Shadow Trap", which paralyzes the Chakra system, Shikamaru Nara can bring the art of "wits" to the extreme in the Naruto online game. Master the rhythm of his shadow, and you will be the real master behind the scenes of the battlefield!